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Submarine Corridor

A Submarine Corridor game environemnt. Modeled in Blender, textured with Substance Painter and Designer and displayed in Unreal Engine 4.

HighresScreenshot00001.png
HighresScreenshot00002.png
HighresScreenshot00003.png
HighresScreenshot00004.png
light.png
Pipes.png
fusebox.png
Door.png
Floor.png
wallC.png
wall_Corner.png
wallDoorway.png
wallA.png
wallB.png

High Poly models, low poly baked models and textured models.

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Poly Count:

Light - 1,754
Fusebox - 2,260

Floor - 1,191
Wall A - 1,313
Wall B - 1,847
Wall C - 1,622

Wall Doorway - 5,403
Wall Corner - 1,520
Door - 7,279
Pipe Huge - 1,506
Pipe Long - 1,314
Pipe T - 2,083
Pipe Valve - 2,051
Pipe Corner - 1,954
Pipe Butt - 609

painted mteal texture.PNG

Painted Metal texture created in Substance Designer

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